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	<title>SIMphoni &#187; SimCity</title>
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	<link>http://www.simphoni.net</link>
	<description>Cities XL, SimCity Societies, Spore Creature Creator and Spore News and Discussion</description>
	<lastBuildDate>Wed, 15 Jun 2011 22:58:05 +0000</lastBuildDate>
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		<title>The Replay Interviews: Will Wright, by Tristan Donovan</title>
		<link>http://www.simphoni.net/2011/05/the-replay-interviews-will-wright-by-tristan-donovan/</link>
		<comments>http://www.simphoni.net/2011/05/the-replay-interviews-will-wright-by-tristan-donovan/#comments</comments>
		<pubDate>Tue, 24 May 2011 13:38:18 +0000</pubDate>
		<dc:creator>Rexer</dc:creator>
				<category><![CDATA[General Games]]></category>
		<category><![CDATA[SimCity]]></category>
		<category><![CDATA[Spore]]></category>
		<category><![CDATA[The Sims 3]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/?p=947</guid>
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		<slash:comments>49</slash:comments>
		</item>
		<item>
		<title>Breaking News: Will Wright to leave Electronic Arts (sortoff)</title>
		<link>http://www.simphoni.net/2009/04/breaking-news-will-wright-to-leave-electronic-arts-sortoff/</link>
		<comments>http://www.simphoni.net/2009/04/breaking-news-will-wright-to-leave-electronic-arts-sortoff/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 20:34:05 +0000</pubDate>
		<dc:creator>Gil</dc:creator>
				<category><![CDATA[General Games]]></category>
		<category><![CDATA[SimCity]]></category>
		<category><![CDATA[Spore]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/?p=859</guid>
		<description><![CDATA[News just came in that Will Wright, founder of Maxis and creator of games like Simcity and the Sims, is going to leave EA to focus more on his business called the stupid fun club. Stupid Fun Club is an entertainment think tank developing new Intellectual Properties to be deployed across multiple fronts including video [...]]]></description>
			<content:encoded><![CDATA[<p>News just came in that Will Wright, founder of Maxis and creator of games like Simcity and the Sims, is going to leave EA to focus more on his business called <a href="http://www.thestupidfunclub.com/home.html">the stupid fun club</a>.</p>
<blockquote><p>Stupid Fun Club is an entertainment think tank developing new        Intellectual Properties to be deployed across multiple fronts including        video games, movies, television, the internet, and toys.</p>
<p>“The entertainment industry is moving rapidly into an era of        revolutionary change,” said Will Wright. “Stupid Fun Club will explore        new possibilities that are emerging from this sublime chaos and create        new forms of entertainment on a variety of platforms.&#8221;</p></blockquote>
<p>The SFC is owned by Will Wright and EA, both for 50%.</p>
<p>Read Will Wright&#8217;s post on the <a href="http://forum.spore.com/jforum/posts/list/25461.page">official Spore forums</a>, or read the full press release<a href="http://news.ea.com/portal/site/ea/index.jsp?ndmViewId=news_view&amp;ndmConfigId=1012492&amp;newsId=20090408005834&amp;newsLang=en"> here. </a></p>
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		<title>SimCity Comes to Wii and DS</title>
		<link>http://www.simphoni.net/2008/05/simcity-comes-to-the-wii/</link>
		<comments>http://www.simphoni.net/2008/05/simcity-comes-to-the-wii/#comments</comments>
		<pubDate>Fri, 30 May 2008 10:53:51 +0000</pubDate>
		<dc:creator>Jirnsum</dc:creator>
				<category><![CDATA[SimCity]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/05/simcity-comes-to-the-wii/</guid>
		<description><![CDATA[Rumours had been flying around sometime already about Wii and DS versions of SimCity. EA has now officially announced SimCity Creator: Initial descriptions appear to indicate that the SimCity Creator will be an &#8220;all family&#8221; experience (completely in line with the Wii marketing strategy) which will probably mean it will not attract the hardcore City Gamers [...]]]></description>
			<content:encoded><![CDATA[<p align="left">Rumours had been flying around sometime already about Wii and DS versions of SimCity. EA has now officially announced <a href="http://simcitysocieties.ea.com/creator/index.php">SimCity Creator</a>:</p>
<p style="text-align: center"><img border="0" width="536" src="http://www.simphoni.net/images/screenshots/SimcityWii/citynight_cc.jpg" height="398" class="linked-image" /></p>
<p>Initial descriptions appear to indicate that the SimCity Creator will be an &#8220;all family&#8221; experience (completely in line with the Wii marketing strategy) which will probably mean it will not attract the hardcore City Gamers of SC4 days. However, there is one thing these people may enjoy knowing:</p>
<p><!--quoteo--></p>
<blockquote>
<p class="quotetop">For the first time, take the liberty to build transportation systems with free placement of rounded and curved roads and rail lines, taking your city to new creative and curvy heights.<!--QuoteEnd--></p>
</blockquote>
<p><!--QuoteEEnd-->Read the complete press release and see the accompanying screenshots below the cut</p>
<p class="quotetop"><!--quotec--><span id="more-316"></span></p>
<blockquote>
<p class="quotetop">SIMCITY CREATOR, AN ALL-NEW EXPERIENCE FROM THE SIMS LABEL FOR THE Wii AND NINTENDO DS, COMING SEPTEMBER 2008<br />
Create, Enjoy, Destroy Amazing Cities On The Wii; Develop Your City From Ancient Times To The Modern Day On The Nintendo DS</p>
<p>Guildford, UK — May 29, 2008 — The Sims™, an Electronic Arts Inc. (NASDAQ: ERTS) Label, today announced the first details for SimCityTM Creator, exclusively for the WiiTM and Nintendo DSTM. SimCity Creator is an open-ended, highly creative game with a sense of humor that allows players to utilize the distinctive gameplay aspects of the Wii and Nintendo DS to create, enjoy and destroy epic cities. The most accessible and light-hearted game from the SimCity franchise, SimCity Creator will ship on September 22, 2008 in North America and on September 19, 2008 in Europe and Asia-Pacific regions. SimCity Creator is designed to be a city-game experience for families and players of all ages!</p>
<p>SimCity Creator for the Wii™<br />
Be a powerful mayor &#8212; create, enjoy and destroy your ultimate city. Start by zoning your city, constructing homes, businesses, factories, skyscrapers, freeways, railroads, and much more. SimCity Creator is a visually exciting experience with a completely new user interface, designed specifically for the Wii and the Wii remote. You’ll discover many ways to customize your city, including 13 city styles to explore, such as American, European and Asian themes. More city styles will be revealed, so stay tuned for more information!</p>
<p>You can also place a selection of more than 30 “Hero” buildings into your city to make it distinctive and momentous. Some of these iconic buildings are based on the current day, some on history and some on fantasy. The more city styles you explore, the more Hero building options you have.</p>
<p>For the first time, take the liberty to build transportation systems with free placement of rounded and curved roads and rail lines, taking your city to new creative and curvy heights. And get a new perspective on your cityscape from a helicopter, a jet or a propeller plane which you can use to fly over your creation. Check out what you’ve built in your aircraft of choice!</p>
<p>Disasters that players of SimCity always love remain an important and entertaining element in SimCity Creator. Using the Wii remote you can create earthquakes, tornados, call in destructive robots and monsters, create fires and discover many more ways to cause havoc. You created it, and now you can destroy it. With hours of fun and replayability, the fate of your city and its citizens are in your hands!</p>
<p>SimCity Creator for Nintendo DS™<br />
Guide your city from ancient times into the future with SimCity Creator for Nintendo DS. Evolve your city through time, starting with ancient times, the middle ages, modern times, present day and the future. Four play modes are available, Challenge, Free Play, Chance Encounter and Gallery, giving options to make the game as challenging or as creative as you want. Earn epic landmarks along the way to enhance your city and mark your progress into the next era. Choose your path through history and make a city for the ages.</p>
<p>“SimCity Creator for the Wii and Nintendo DS brings two separate, delightful new ways to create, enjoy and destroy your own cities,” said Rod Humble, Head of Studio for The Sims Label. “On the Wii, for the first time in the SimCity franchise, you will have the ability to build curved roads and differently shaped zones allowing you to make more authentic places all utilizing the motions of the Wii remote. Employing the new city advisor system, you will be able to make the game as complex or simple as you want. On Nintendo DS, we will give you the ability to make a city develop through time and to overcome the different challenges each era of urban development presents. I know both long-time and new SimCity players will enjoy these innovative experiences in SimCity Creator starting this September!”</p>
<p>SimCity Creator will be available on the Wii and Nintendo DS on September 22, 2008 in North America and on September 19, 2008 in Europe and Asia-Pacific regions.</p>
<p>Product Specifications<br />
Publisher: Electronic Arts<br />
Platform: Wii/Nintendo DS<br />
Ship Dates: September 22, 2008 in North America; September 19, 2008 in Europe and Asia-Pacific regions<!--QuoteEnd--></p>
</blockquote>
<p><!--QuoteEEnd--></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/asafecity_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/citynight_cc.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/comm3_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/congratulations_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/crys1_cc.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/crystaltower_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/dawnofcivilization_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/earlycivilization_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/europeanrenaissance_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/factory_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/gardens2_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/globalwarming_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/greece_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/housing1_bmp_jpgcopy.jpg" class="linked-image" /></p>
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<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/medievaleurope_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/meteor_cc.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/night1_cc.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/palace_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/riotshappening_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/robot1_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/simcitycreatormonster2_cc.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/temple_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/tornado1_cc.jpg" class="linked-image" /></p>
<p style="text-align: center"><img border="0" src="http://www.simphoni.net/images/screenshots/SimcityWii/welcometosimcity_bmp_jpgcopy.jpg" class="linked-image" /></p>
<p><!--QuoteEnd--></p>
]]></content:encoded>
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		<item>
		<title>Modern version of SimCity 2000 music.</title>
		<link>http://www.simphoni.net/2008/04/modern-version-of-simcity-2000-music/</link>
		<comments>http://www.simphoni.net/2008/04/modern-version-of-simcity-2000-music/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 17:35:15 +0000</pubDate>
		<dc:creator>Gil</dc:creator>
				<category><![CDATA[SimCity]]></category>
		<category><![CDATA[Simphoni]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/04/modern-version-of-simcity-2000-music/</guid>
		<description><![CDATA[A Dutch guy called Nique made a modern version of a classic SimCity 2000 song. It sounds very good. Brings back a couple of memories from the SC2000 era. Use the youtube video below to listen to it, or download the mp3s! A lot of thanks to Nique for providing the mp3&#8242;s! [display_podcast]]]></description>
			<content:encoded><![CDATA[<p>A Dutch guy called <a href="http://nl.youtube.com/user/Ne0Que" onclick="_hbLink('ChannelNameLink','Watch3ChannelVideos');">Nique</a> made a modern version of a classic SimCity 2000 song. It sounds very good. Brings back a couple of memories from the SC2000 era. Use the youtube video below to listen to it, or download the mp3s!</p>
<p><a href="http://www.youtube.com/v/x4fpl-DODn8&amp;hl=en" style="left: 0px ! important; top: 0px ! important" title="Block this object with Adblock Plus" class="abp-objtab-00018030759299682009 visible ontop"></a><object height="355" width="425"><param name="movie" value="http://www.youtube.com/v/x4fpl-DODn8&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/x4fpl-DODn8&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"></embed></object><br />
A lot of thanks to Nique for providing the mp3&#8242;s!<br />
[display_podcast]</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Will Wright Interview (15 minute video)</title>
		<link>http://www.simphoni.net/2008/03/will-wright-interview-15-minute-video/</link>
		<comments>http://www.simphoni.net/2008/03/will-wright-interview-15-minute-video/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 15:07:44 +0000</pubDate>
		<dc:creator>Jirnsum</dc:creator>
				<category><![CDATA[SimCity]]></category>
		<category><![CDATA[Spore]]></category>
		<category><![CDATA[The Sims 3]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/03/will-wright-interview-15-minute-video/</guid>
		<description><![CDATA[Our friends over at Spores Illustrated pointed out a video of an interview with Will Wright. The interview runs over 15 minutes, and covers The Sims, Spore, life, the universe and everything!]]></description>
			<content:encoded><![CDATA[<p>Our friends over at <a href="http://spore.strategyplanet.gamespy.com/">Spores Illustrated</a> pointed out a video of an interview with Will Wright. <a href="http://www.abc.net.au/tv/goodgame/webexclusives/?clip=http://mpegmedia.abc.net.au/tv/goodgame/web_exclusives/willwright_webextended.flv">The interview runs over 15 minutes, and covers The Sims, Spore, life, the universe and everything!</a></p>
<p style="text-align: center"><a href="http://mpegmedia.abc.net.au/tv/goodgame/web_exclusives/willwright_webextended.flv"><img src="http://www.abc.net.au/tv/goodgame/img/webex_willwright.jpg" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>SCS: Third Patch Available</title>
		<link>http://www.simphoni.net/2008/03/scs-third-patch-available/</link>
		<comments>http://www.simphoni.net/2008/03/scs-third-patch-available/#comments</comments>
		<pubDate>Wed, 05 Mar 2008 08:33:45 +0000</pubDate>
		<dc:creator>Jirnsum</dc:creator>
				<category><![CDATA[SimCity Societies]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/03/scs-third-patch-available/</guid>
		<description><![CDATA[EA has just released the third patch for SimCity Societies. The update can be downloaded from the official SCS site, and features: a new disaster in the form of a UFO attack several fixes to the Strategic Gameplay modes that were introduced with the second patch fixes to several bugs everything that was in the [...]]]></description>
			<content:encoded><![CDATA[<p>EA has just released the third patch for SimCity Societies. <a href="http://simcitysocieties.ea.com/updates/details.php?languageCode=1">The update can be downloaded from the official SCS site</a>, and features:</p>
<ul>
<li>a new disaster in the form of a UFO attack</li>
<li>several fixes to the Strategic Gameplay modes that were introduced with the second patch</li>
<li>fixes to several bugs</li>
<li>everything that was in the first two patches</li>
</ul>
<p>The complete <a href="http://simcitysocieties.ea.com/updates/docs/gameupdate3_en.pdf">update notes are described in a pdf</a> that&#8217;s downloadable from the official site.</p>
]]></content:encoded>
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		<item>
		<title>SCS Destinations: not an Expansion Pack, but a City Pack</title>
		<link>http://www.simphoni.net/2008/02/scs-destinations-not-an-expansion-pack-but-a-city-pack/</link>
		<comments>http://www.simphoni.net/2008/02/scs-destinations-not-an-expansion-pack-but-a-city-pack/#comments</comments>
		<pubDate>Fri, 22 Feb 2008 00:36:54 +0000</pubDate>
		<dc:creator>Jirnsum</dc:creator>
				<category><![CDATA[SimCity Societies]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/02/scs-destinations-not-an-expansion-pack-but-a-city-pack/</guid>
		<description><![CDATA[Even though a page on SCS Destinations appeared at the official SCS site a week ago already, it wasn&#8217;t until today that EA released a press statement on the upcoming Expansion Pack. Erm: make that City Pack. Today Electronic Arts Inc. unveiled SimCity™ Societies Destinations, the first city pack in the popular SimCity Societies line-up [...]]]></description>
			<content:encoded><![CDATA[<p>Even though a page on <a href="http://www.simphoni.net/2008/02/simcity-societies-destinations-confirmed/">SCS Destinations appeared at the official SCS site a week ago already</a>, it wasn&#8217;t until today that EA released a press statement on the upcoming Expansion Pack. Erm: make that City Pack.</p>
<blockquote><p>Today Electronic Arts Inc. unveiled SimCity™ Societies Destinations, the first city pack in the popular SimCity Societies line-up of games.</p></blockquote>
<p>As shown earlier at the official site, the focus of the City Pack is on tourism:</p>
<blockquote><p>The city pack add-on moves the SimCity Societies experience into exciting, new – and sometimes exotic—locales, allowing players to create the perfect vacation spot.</p></blockquote>
<p>In the words of  Rod Humble, Head of The Sims Studio</p>
<blockquote><p>SimCity Societies Destinations is the perfect game to let your imagination go on vacation, while at the same time provides deeper, challenges for the player. Whether you want to forge a mini republic or build a spiritual retreat, you’ll have all the tools to make your destination admired by citizens far and wide.</p></blockquote>
<p>The press release comes with a set of screenshots:</p>
<p><img src="/images/screenshots/destinations/Destination1.jpg" /><span id="more-266"></span></p>
<p><img src="/images/screenshots/destinations/Destination2.jpg" /></p>
<p><img src="/images/screenshots/destinations/Destination3.jpg" /></p>
<p><img src="/images/screenshots/destinations/Destination4.jpg" /></p>
<p><img src="/images/screenshots/destinations/Destination5.jpg" /></p>
<p><img src="/images/screenshots/destinations/Destination6.jpg" /></p>
<p><img src="/images/screenshots/destinations/DestinationsTitleCard.jpg" /></p>
<p><img src="/images/screenshots/destinations/DestinationsTitleCard2.jpg" /></p>
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		<item>
		<title>SimCity Societies Destinations Confirmed</title>
		<link>http://www.simphoni.net/2008/02/simcity-societies-destinations-confirmed/</link>
		<comments>http://www.simphoni.net/2008/02/simcity-societies-destinations-confirmed/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 12:10:07 +0000</pubDate>
		<dc:creator>Jirnsum</dc:creator>
				<category><![CDATA[SimCity Societies]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/02/simcity-societies-destinations-confirmed/</guid>
		<description><![CDATA[About two weeks ago Simphoni reported on a possible expansion pack for Simcity Societies with the possible name Destinations. This rumour has now officially been confirmed by Tilted Mill at the official SCS site. According to the SimCity Societies Destinations product page the expansion pack will feature all kinds of new functionality. It doesn&#8217;t look [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.simphoni.net/2008/01/expansion-pack-rumours-simcity-societies-destinations/">About two weeks ago Simphoni reported on a possible expansion pack for Simcity Societies with the possible name Destinations.</a> This rumour has now officially been confirmed by Tilted Mill at the official SCS site. According to the <a href="http://simcitysocieties.ea.com/destinations.php">SimCity Societies Destinations product page</a> the expansion pack will feature all kinds of new functionality. It doesn&#8217;t look like something along the lines of Rush Hour for SC4, but more like The Sims on Vacation. For screenshots, check out the official SCS site.</p>
<blockquote><p>From unspoiled nature parks with campgrounds and hiking trails to tropical beach resorts with water sports and fine dining, from humble county fairs with hay rides and midway games, to sprawling modern theme parks with all the bells and whistles, you’ll build an entire city based on attracting visitors, and keeping them entertained and satisfied.</p>
<p>Create amazing destinations — Turn your romantic city into a tropical beach resort, your authoritarian city into a banana republic, or your meditative city into a spiritual getaway for the rich and famous. Create attractions that are high class or low brow or bizarre.</p>
<p>More than 100 new buildings with new abilities, from 5 star beach resorts to UFO crash sites.</p>
<p>More than 35 new special Sims with new behaviors &#8211; traveling business men, religious pilgrims, political devotees, cult members, adventures and more.</p>
<p>New tourism and tourist functionality &#8211; Make your city attractive, working to bring more visitors who bring in more cash to our city’s coffers.</p>
<p>Expanded transit functionality, including air and water travel.</p></blockquote>
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		<title>Zero Punctuation reviews Simcity: Societies</title>
		<link>http://www.simphoni.net/2008/02/zero-punctuation-reviews-simcity-societies/</link>
		<comments>http://www.simphoni.net/2008/02/zero-punctuation-reviews-simcity-societies/#comments</comments>
		<pubDate>Thu, 14 Feb 2008 15:08:19 +0000</pubDate>
		<dc:creator>Gil</dc:creator>
				<category><![CDATA[SimCity Societies]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/02/zero-punctuation-reviews-simcity-societies/</guid>
		<description><![CDATA[The Australia based British comedian &#8220;Yahtzee&#8221; reviewed Simcity:Societies in his weekly column in the escapist. He uses some strong words, so if you are easily offended, be careful. New reviews by Zero Punctuation appear every Wednesday on the Escapistmagazine.com]]></description>
			<content:encoded><![CDATA[<p>The Australia based British comedian &#8220;Yahtzee&#8221; reviewed Simcity:Societies in his weekly column in <a href="http://www.escapistmagazine.com">the escapist.</a> He uses some strong words, so if you are easily offended, be careful.</p>
<p><embed src="http://update.videoegg.com/flash/proxy.swf?jsver=1.4" FlashVars="gc=c2hvd0FkPXRydWUmYWRWYXJzPXZsPW5sJnZnPW51bGwmdmE9bnVsbCZhcmVhPWdhbWVzJnNpdGU9ZXNjYXBpc3RtYWdhemluZSZmaWxlPWh0dHAlM0ElMkYlMkZzZWxmc2VydmUzMDAlMkVkb3dubG9hZCUyRXZpZGVvZWdnJTJFY29tJTJGZ2lkMzg5JTJGY2lkMTM4OSUyRkJPJTJGSDUlMkYxMjAyODUxODc3UjRlR0V4dHZ1S0xkZEM5WTl0Q0Imc3dmcGF0aD1odHRwJTNBJTJGJTJGdXBkYXRlJTJFdmlkZW9lZ2clMkVjb20lMkZmbGFzaCUyRnByb3h5JTJFc3dmJTNGanN2ZXIlM0QxJTJFNCZhdXRvUGxheT1mYWxzZSZzaG93QWRQcmltYXJ5PXRydWUmd21vZGU9d2luZG93JmFsbG93Rmxhc2g5RnVsbHNjcmVlbj10cnVl" quality="high" allowFullScreen="true" allowScriptAccess="always" scale="noscale" wmode="window" width="400" height="332" name="VE_Player" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></p>
<p>New reviews by Zero Punctuation appear every Wednesday on the <a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation">Escapistmagazine.com</a></p>
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		<slash:comments>4</slash:comments>
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		<title>Expansion Pack Rumours: SimCity Societies Destinations?</title>
		<link>http://www.simphoni.net/2008/01/expansion-pack-rumours-simcity-societies-destinations/</link>
		<comments>http://www.simphoni.net/2008/01/expansion-pack-rumours-simcity-societies-destinations/#comments</comments>
		<pubDate>Thu, 31 Jan 2008 21:14:24 +0000</pubDate>
		<dc:creator>Jirnsum</dc:creator>
				<category><![CDATA[SimCity Societies]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/01/expansion-pack-rumours-simcity-societies-destinations/</guid>
		<description><![CDATA[Due to people paying a lot of attention, a pre-ordering page was discovered for a SimCity Societies expansion pack that will apparently be titled &#8220;SimCity Societies Destinations&#8221;. According to that pre-ordering page the price will be GBP 19.99 and its release is scheduled for the 23rd of May 2008. No confirmation yet as to whether [...]]]></description>
			<content:encoded><![CDATA[<p>Due <a href="http://www.simprograms.com/?p=169">to people</a> <a href="http://www.simtropolis.com/forum/messageview.cfm?catid=367&amp;threadid=96855&amp;enterthread=y">paying a lot of attention</a>, a pre-ordering page was discovered for a SimCity Societies expansion pack that will apparently be titled <a href="http://www.game.co.uk/PC/Strategy/~r333435/SimCity-Societies-Destinations/">&#8220;<span id="ctl00_mainContentPlaceHolder_ctl01_ProductTitle">SimCity Societies Destinations&#8221;</span></a>. According to that pre-ordering page the price will be GBP 19.99 and its release is scheduled for the 23rd of May 2008. No confirmation yet as to whether this is real, or what will be in the expansion pack yet.</p>
<p>Update: screenshot of the ordering page in question in case it mysteriously disappears:<br />
<a target="_blank" href="http://img201.imageshack.us/my.php?image=destinatiosshotxz1.jpg"><img border="0" src="http://img201.imageshack.us/img201/3936/destinatiosshotxz1.th.jpg" alt="Free Image Hosting at www.ImageShack.us" /></a></p>
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		<title>New SimCity Societies Patch in the Works</title>
		<link>http://www.simphoni.net/2008/01/new-simcity-societies-patch-in-the-works/</link>
		<comments>http://www.simphoni.net/2008/01/new-simcity-societies-patch-in-the-works/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 21:23:03 +0000</pubDate>
		<dc:creator>Jirnsum</dc:creator>
				<category><![CDATA[SimCity Societies]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/01/new-simcity-societies-patch-in-the-works/</guid>
		<description><![CDATA[1Up reports that a new SimCity Societies patch is being worked on by Tilted Mill and will be made available in the coming weeks. This will be the third patch for SimCity Societies. According to 1Up the new update will feature: A new disaster in the form of an Alien Attack An easier way to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.1up.com/do/newsStory?cId=3165651">1Up reports that a new SimCity Societies patch</a> is being worked on by Tilted Mill and will be made available in the coming weeks. This will be the third patch for SimCity Societies. According to 1Up the new update will feature:</p>
<ul>
<li>A new disaster in the form of an Alien Attack</li>
<li>An easier way to locate buildings that are on fire, and finding fire stations to start fighting the fire</li>
<li>New ways to sort buildings in the building options menu</li>
<li>Fixes for performance issues, especially on Vista machines</li>
</ul>
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		<slash:comments>1</slash:comments>
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		<title>SimCity Micropolis now open source</title>
		<link>http://www.simphoni.net/2008/01/open-source-simcity/</link>
		<comments>http://www.simphoni.net/2008/01/open-source-simcity/#comments</comments>
		<pubDate>Sun, 13 Jan 2008 20:48:07 +0000</pubDate>
		<dc:creator>thetorpedodog</dc:creator>
				<category><![CDATA[SimCity]]></category>

		<guid isPermaLink="false">http://www.simphoni.net/2008/01/open-source-simcity/</guid>
		<description><![CDATA[Apparently coming off the release of SimCity for OLPC (One Laptop Per Child), Don Hopkins&#8217; port of SimCity for Unix has been released as free, open-source software. To avoid copyright issues with EA, the game has been renamed &#8220;Micropolis&#8220;. For those of you who are into that type of thing, the Micropolis OLPC activity source [...]]]></description>
			<content:encoded><![CDATA[<p>Apparently coming off the release of <a href="http://www.simphoni.net/2007/11/simcity-classic-bundled-with-olpc/">SimCity for OLPC</a> (<a href="http://laptop.org/">One Laptop Per Child</a>), Don Hopkins&#8217; port of SimCity for Unix has been released as free, open-source software. To avoid copyright issues with EA, the game has been renamed &#8220;<a href="http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx">Micropolis</a>&#8220;.</p>
<p>For those of you who are into that type of thing, the <a href="http://www.donhopkins.com/home/micropolis/">Micropolis OLPC activity source</a> includes the original(ish) C source of the game. Bil Simser says there&#8217;s some &#8220;pretty craptastic code&#8221;, but you also have to consider the time when it was written: everything had to fit into 640 KB of memory (probably less than .01% of what your computer has today!) and it had to be as fast as possible.</p>
<p>Unfortunately, it doesn&#8217;t run on Windows (yet), but the graphics are completely separated from the simulation (something that makes me happy as a software engineer), so it should be only a matter of time (in my estimation) before you can find Windows Micropolis, or Micropolis in lots of <a href="http://zodttd.com/wp/?p=23" title="iCropolis?">other interesting places</a>. (via <a href="http://developers.slashdot.org/article.pl?sid=08/01/12/1846256">Slashdot</a>)</p>
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