Philippe Da Silva, Internet Director for Monte Cristo Multimedia and frequent visitor of SIMphoni, had a very nice surprise for us today. No, make that several nice surprises. We were provided a glimpse into things we’ve been wanting to know about Cities Unlimited since we first heard about the game being in development.
Landscapes (or maps) have undergone a huge overhaul it seems:
On the technical side the big milestone was the landscape. We wanted to offer a really wide variety of maps, offering different challenges and opportunities to the players. We want players to be able to not only to create “classic cities” but also to specialize and build the Key West, Aspen or Detroits of this world. We are happy with the current results. Be prepared to build on maps as you have never seen before.
And we would like to say, the screenie showing the Aspen side of things made us want to go out onto the slopes right away!
(Click the images for larger versions.)
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