Cities XL – SIMphoni

Archive for the Cities XL Category

Dasilva dropped by to tell us about the new photo contest that just went up on the official Cities XL page. The contest is open to all members of the Cities XL community, and will run from November 17 until November 30. Contrary to the first photo contest that focused on homes, this one focuses [...]

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Two new videos have been published on the Cities XL Website. The first one is about: the game’s emphasis on realism, from structure, map design and transport, to the way the citizens impact the game simulation.  The second is focussed on online gameplay: Focusing on a Ski Resort GEM (Gameplay Extension Modules), viewers will learn [...]

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At the official Cities XL site a blog has been published on 3D modelling for the game. In it Kirill Bozhok explains step by step how real world buildings are modelled inside the game. The house he works on is one of the winners of the previous contest where people could nominate real world buildings [...]

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Here is the second special edition of the podcast, where we had the opportunity to conduct an exclusive interview with Monte Cristo Games. Philippe Da Silva (Internet Director) and David Hockley (Senior Producer) join us to discuss all things Cities XL and clarify some questions that were brought up by the community. Click here to [...]

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While I was away on business last week, Monte Cristo released their first Cities XL trailer. It shows the globe we’ve seen in earlier screenshots, along with some landscape shots. Impressive stuff! Movie below the cut!

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Three new Cities XL screenies have been put up at GameSpot. Thanks to edcaze2k for the tip!

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GamingShogun was lucky enough to ask Monte Cristo’s Project Director Patrick Marchal some questions on Cities Unl…erm…XL . The name still takes some getting used to. On a question regarding what we would consider region play Patrick responds: It’s still slightly too early to give you precise details about the inter-player/city interactions. However, we can already tell [...]

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Following the news earlier this week that MC has renamed Cities Unlimited to Cities XL, they have now moved the entire website to a new address: http://www.citiesxl.com. This event is announced in a new blog by dasilva, which also gives us some glimpses into future game mechanics and yes: new screenshots! Dasilva gives the following [...]

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Monte Cristo have just announced that they Cities Unlimited will be renamed to Cities XL™. An important distinction between the Cities Unlimited and Cities XL names is that the latter has a ™ tacked to the back. Although no official explanation is given by MC, this may be an clue to the reasons behind the name [...]

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A new blog has been posted on the official Cities Unlimited site. This one deals with the modelling of economics in the game. …a company will set up shop in the city if it believes that it can generate income. Alternatively, it will leave (declare bankruptcy) when it has sustained losses over a significant period of [...]

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