Even though an internal server error almost crippled the show and disabled us from posting this episode earlier, we are now pleased to present episode two of the SIMphoni podcast! This week we talk about feedback regarding episode one of the podcast, Rex’s personal experience playing SimCity Societies and City Life 2008, the critical reception […]
Posts by trixin
After editing the dialogue over nineteen times, the promo for episode two of the podcast is now available! The week-end before every episode of the podcast there will be a promo released, which will sum up the topics that we will be covering.
Click here to listen to the promo (886 KB, 0:56, mp3).
If anyone has […]
The wait is over… episode one of the SIMphoni podcast has finally arrived! Despite a few technical difficulties (my mic being way too loud and Rexer’s mic being too soft) the show ended up going smoothly. This week we talk about the purpose of the podcast, the forum reshuffle, the future of SIMphoni, the upcoming […]
After months of being in development hell, we are pleased to announce that SIMphoni will soon have its very own podcast! We will be discussing anything regarding the SimCity franchise, Spore, Cities Unlimited and whatever else that falls in between. So far, the podcast consists of only two members: Trixin, the host and Rexer, the […]
According to IGN.com, SimCity for the Nintendo DS “plays like a metropolis, looks like the ghetto.” SimCity DS received a decent rating of seven out of ten for being “a solid recreation of the city builder, with all the management tools and addictive gameplay necessary to make a bustling metropolis.” However, the game was criticized […]






