Monte Cristo updated their blog today with a post about roads. Nicolas, the lead programmer of the simulation part of the game, who wrote the update, talks about how they want the roads in Cities Unlimited to look like and to function. He confirms curved roads, just like in City Life and a great looking feature called “Multiple Lanes”.
The « Multiple lanes » feature allows players to define how streets are composed. In CU, streets are defined by a set of lanes placed alongside each other. You have the freedom to set the type of each lane (pavement or road) and its direction. This allows you for instance to create streets with only one road lane and pavements each side or a huge avenue made of 3 road lanes on one side, 5 others on the other side and no pavement.
At a later stage you’ll also be able to give a specific use to a particular lane by restricting the kind of vehicule that can use that lane. For example you will be able to define bus lanes or cycling lanes
The blog entry also features some screenshots showing how the “Multiple Lanes” functions within the simulation. Note that all those graphics are placeholders.
click the image for a larger version










Comments
1 Gareth
The possibilities are just amazing with transport alone.
Add A Comment
You must be logged in to post a comment. You can also participate in the forum discussion about CU blog entry reveals curved roads and “multiple lanes” feature.