SIMphoni

There’s plenty of drivel to go around, so strap yourself in and (try to) enjoy the ride! This will likely be the final episode of the podcast unless there are any major developments or announcements concerning the city building genre. Rex and I discuss this in more detail during the show. This week we talk about the current status and future of the podcast, reception and development of Cities XL, the future of the city simulation game, holiday plans, personal happenings and movies.

Click here to listen to episode 30 (50.0 MB, 54:38, mp3).

If anyone has questions or comments, please feel free to post them here or send us an email to podcast@simphoni.net. This episode was produced, recorded and edited by me. It features Trixin as host and Rexer as co-host. We wish you all the very best over this holiday season and in the coming new year! Thank you all very much for tuning in and supporting the podcast over the past two years!

Our friend Dirk over at Simtropolis has reviewed CitiesXL on his blog. It’s a great and very informative read, so I encourage you to head on over and check it out. One spoiler: Dirk’s final verdict is 7.5 out of 10

We have jus been informed by Mathew_MC, Community Manager for Monte Cristo Games for the English forums, that a Cities XL Demo is now available. So all of you who have been waiting for the game for so long the time has finally come to feast your eyes!

Features of the demo include:

  • Create a city of up to 22 000 citizens on a persistent planet (the full version of the game lets you create megalopolises of millions of citizens)
  • Build your city on one of the 3 available maps (the full version of the game will include 25 maps for solo mode and 50 for the Planet Offer)
  • Visit Capital City, a small and nice town that offers an example of what can be created with Cities XL
  • Discuss and trade resources with other players
  • Write your own City Journal
  • Start a new city as often as you wish for the duration of the demo trial!

Go on over, download, install, and let us know what you think!

Our friends over at Sporedum have posted an editorial on the Spore Galactic Adventures expansion pack. Although Ball Lightning refrains from answering the question whether Spore Galactic Adventures succeeded or failed in fixing some of the flaws that came with the original Spore game, he brings up some interesting points. So head on over, and check it out!

This is the last regular episode for awhile, thus giving Rex and Dave an excuse to trash the show by insulting entire nations and doing poor impersonations of Arnold Schwarzenegger. This week we talk about feedback regarding the previous episode of the show, North American release of Cities XL, Spore updates, previews of The Sims 3 World Adventures, economics and movies.

Click here to listen to episode 29 (42.1 MB, 45:58, mp3).

New to the SIMphoni Podcast? Click here to listen to the promo and some clips from previous episodes of the podcast (4.1 MB, 4:26, mp3).

If anyone has questions or comments, please feel free to post them here or send us an email to podcast@simphoni.net. This episode was produced, recorded and edited by me. It features Trixin as host, Rexer as co-host and Dave the Hokie as our guest. Enjoy and stay tuned for future shows with Philippe DaSilva, airing in September!

Two weeks after the former, a new Cities XL video has been released. The official CXL site states:

This week, our new video focuses on some of the architectural wonders that you can add to your city to make it more attractive for new citizens, as well as the different resources needed to achieve this goal

The new video can be found at Gametrailers.com

Monte Cristo announced the North America  released date for Cities XL.   Discuss in the forums at http://www.simphoni.net/forums/index.php?s=&showtopic=16117&view=findpost&p=399440.

North American players, rejoice! Monte Cristo is glad to announce the release of Cities XL in North America on October, 9th. 

The product will be available on our secure website www.citiesxl.com through:

  • mail order of the boxed version covering USA and Canada (Shipping will be free of charge!)
  • digital download

The following digital download network will also support Cities XL: Steam, Direct2Drive, Trygames, Impulsedriven, Gametap

Check back on our website often for more info on special promotions and more partners!

The Cities XL Team. 

North American players, rejoice! Monte Cristo is glad to announce the release of Cities XL in North America on October, 9th. 

The product will be available on our secure website www.citiesxl.com through:

  • mail order of the boxed version covering USA and Canada (Shipping will be free of charge!)
  • digital download

The following digital download network will also support Cities XL: Steam, Direct2Drive, Trygames, Impulsedriven, Gametap

Check back on our website often for more info on special promotions and more partners!

The Cities XL Team.

This week we do not talk about feedback regarding the previous episode of the show, SIMphoni development, Cities XL limited edition content, The Sims 3 World Adventures and Spore coming to the Nintendo Wii and DS. Listen closely as Dave makes a series of sounds never heard by mankind.

Click here to listen to episode 28 (36.4 MB, 39:46, mp3).

New to the SIMphoni Podcast? Click here to listen to the promo and some clips from previous episodes of the podcast (4.1 MB, 4:26, mp3).

If anyone has questions or comments, please feel free to post them here or send us an email to podcast@simphoni.net. This episode was produced, recorded and edited by me. It features Trixin as host, Rexer as co-host and Dave the Hokie as our guest. Enjoy and stay tuned for episode 29, airing August 30th!

Monte Cristo have released a short in-game video of CXL over at Gametrailers.com. Check it out!

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